//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public struct NodeGeometryStringToCurves { public byte overflow; public byte align_x; public byte align_y; public byte pivot_mode; public NodeGeometryStringToCurves(byte overflow, byte align_x, byte align_y, byte pivot_mode) { this.overflow = overflow; this.align_x = align_x; this.align_y = align_y; this.pivot_mode = pivot_mode; } } }