//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public class SDefBind { public int ptr_vert_inds; public int numverts; public int mode; public float ptr_vert_weights; public float normal_dist; public float influence; public SDefBind(int ptr_vert_inds, int numverts, int mode, float ptr_vert_weights, float normal_dist, float influence) { this.ptr_vert_inds = ptr_vert_inds; this.numverts = numverts; this.mode = mode; this.ptr_vert_weights = ptr_vert_weights; this.normal_dist = normal_dist; this.influence = influence; } } }