//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(700, "NodeGeometryCurveSplineType", 1)] public class NodeGeometryCurveSplineType { [DNAFieldAttribute(1, "uchar", 0, "spline_type", "uchar", false, 0)] public byte spline_type; public NodeGeometryCurveSplineType() { this.spline_type = default; } public NodeGeometryCurveSplineType(byte spline_type) { this.spline_type = spline_type; } } }