//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(91, "DriverVar", 920)] public class DriverVar { [DNAFieldAttribute(8, "DriverVar", 0, "*next", "DriverVar", true, 0)] public DriverVar next; [DNAFieldAttribute(8, "DriverVar", 1, "*prev", "DriverVar", true, 8)] public DriverVar prev; [DNAArrayAttribute(64, "char", 2, "name[64]", "System.Char[]", 64, 16)] public char[] name = new System.Char[64]; [DNAArrayAttribute(832, "DriverTarget", 3, "targets[8]", "DriverTarget[]", 8, 80)] public DriverTarget[] targets = new DriverTarget[8]; [DNAFieldAttribute(1, "char", 4, "num_targets", "char", false, 912)] public char num_targets; [DNAFieldAttribute(1, "char", 5, "type", "char", false, 913)] public char type; [DNAFieldAttribute(2, "short", 6, "flag", "short", false, 914)] public short flag; [DNAFieldAttribute(4, "float", 7, "curval", "float", false, 916)] public float curval; public DriverVar() { this.next = default; this.prev = default; this.name = default; this.targets = default; this.num_targets = default; this.type = default; this.flag = default; this.curval = default; } public DriverVar(DriverVar next, DriverVar prev, char[] name, DriverTarget[] targets, char num_targets, char type, short flag, float curval) { this.next = next; this.prev = prev; this.name = name; this.targets = targets; this.num_targets = num_targets; this.type = type; this.flag = flag; this.curval = curval; } } }