//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(531, "GreasePencilOffsetModifierData", 392)] public class GreasePencilOffsetModifierData { [DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)] public ModifierData modifier; [DNAFieldAttribute(168, "GreasePencilModifierInfluenceData", 1, "influence", "GreasePencilModifierInfluenceData", false, 120)] public GreasePencilModifierInfluenceData influence; [DNAFieldAttribute(4, "int", 2, "flag", "int", false, 288)] public int flag; [DNAFieldAttribute(4, "int", 3, "offset_mode", "int", false, 292)] public int offset_mode; [DNAArrayAttribute(12, "float", 4, "loc[3]", "System.Single[]", 3, 296)] public float[] loc = new System.Single[3]; [DNAArrayAttribute(12, "float", 5, "rot[3]", "System.Single[]", 3, 308)] public float[] rot = new System.Single[3]; [DNAArrayAttribute(12, "float", 6, "scale[3]", "System.Single[]", 3, 320)] public float[] scale = new System.Single[3]; [DNAArrayAttribute(12, "float", 7, "stroke_loc[3]", "System.Single[]", 3, 332)] public float[] stroke_loc = new System.Single[3]; [DNAArrayAttribute(12, "float", 8, "stroke_rot[3]", "System.Single[]", 3, 344)] public float[] stroke_rot = new System.Single[3]; [DNAArrayAttribute(12, "float", 9, "stroke_scale[3]", "System.Single[]", 3, 356)] public float[] stroke_scale = new System.Single[3]; [DNAFieldAttribute(4, "int", 10, "seed", "int", false, 368)] public int seed; [DNAFieldAttribute(4, "int", 11, "stroke_step", "int", false, 372)] public int stroke_step; [DNAFieldAttribute(4, "int", 12, "stroke_start_offset", "int", false, 376)] public int stroke_start_offset; [DNAArrayAttribute(4, "char", 13, "_pad1[4]", "System.Char[]", 4, 380)] public char[] _pad1 = new System.Char[4]; [DNAFieldAttribute(8, "void", 14, "*_pad2", "void", true, 384)] public object _pad2; public GreasePencilOffsetModifierData() { this.modifier = default; this.influence = default; this.flag = default; this.offset_mode = default; this.loc = default; this.rot = default; this.scale = default; this.stroke_loc = default; this.stroke_rot = default; this.stroke_scale = default; this.seed = default; this.stroke_step = default; this.stroke_start_offset = default; this._pad1 = default; this._pad2 = default; } public GreasePencilOffsetModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, int flag, int offset_mode, float[] loc, float[] rot, float[] scale, float[] stroke_loc, float[] stroke_rot, float[] stroke_scale, int seed, int stroke_step, int stroke_start_offset, char[] _pad1, object _pad2) { this.modifier = modifier; this.influence = influence; this.flag = flag; this.offset_mode = offset_mode; this.loc = loc; this.rot = rot; this.scale = scale; this.stroke_loc = stroke_loc; this.stroke_rot = stroke_rot; this.stroke_scale = stroke_scale; this.seed = seed; this.stroke_step = stroke_step; this.stroke_start_offset = stroke_start_offset; this._pad1 = _pad1; this._pad2 = _pad2; } } }