//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(419, "MVert", 16)] public class MVert { [DNAArrayAttribute(12, "float", 0, "co[3]", "System.Single[]", 3, 0)] public float[] co = new System.Single[3]; [DNAFieldAttribute(1, "char", 1, "flag", "char", false, 12)] public char flag; [DNAFieldAttribute(1, "char", 2, "bweight", "char", false, 13)] public char bweight; [DNAArrayAttribute(2, "char", 3, "_pad[2]", "System.Char[]", 2, 14)] public char[] _pad = new System.Char[2]; public MVert() { this.co = default; this.flag = default; this.bweight = default; this._pad = default; } public MVert(float[] co, char flag, char bweight, char[] _pad) { this.co = co; this.flag = flag; this.bweight = bweight; this._pad = _pad; } } }