//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(77, "ActionStrip", 24)] public class ActionStrip { [DNAFieldAttribute(1, "int8_t", 0, "strip_type", "int8_t", false, 0)] public sbyte strip_type; [DNAArrayAttribute(3, "uchar", 1, "_pad0[3]", "System.Byte[]", 3, false, 1)] public byte[] _pad0 = new System.Byte[3]; [DNAFieldAttribute(4, "int", 2, "data_index", "int", false, 4)] public int data_index; [DNAFieldAttribute(4, "float", 3, "frame_start", "float", false, 8)] public float frame_start; [DNAFieldAttribute(4, "float", 4, "frame_end", "float", false, 12)] public float frame_end; [DNAFieldAttribute(4, "float", 5, "frame_offset", "float", false, 16)] public float frame_offset; [DNAArrayAttribute(4, "uchar", 6, "_pad1[4]", "System.Byte[]", 4, false, 20)] public byte[] _pad1 = new System.Byte[4]; public ActionStrip() { this.strip_type = default; this._pad0 = default; this.data_index = default; this.frame_start = default; this.frame_end = default; this.frame_offset = default; this._pad1 = default; } public ActionStrip(sbyte strip_type, byte[] _pad0, int data_index, float frame_start, float frame_end, float frame_offset, byte[] _pad1) { this.strip_type = strip_type; this._pad0 = _pad0; this.data_index = data_index; this.frame_start = frame_start; this.frame_end = frame_end; this.frame_offset = frame_offset; this._pad1 = _pad1; } } }