//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(403, "LineStyleThicknessModifier_Calligraphy", 112)] public class LineStyleThicknessModifier_Calligraphy { [DNAFieldAttribute(96, "LineStyleModifier", 0, "modifier", "LineStyleModifier", false, 0)] public LineStyleModifier modifier; [DNAFieldAttribute(4, "float", 1, "min_thickness", "float", false, 96)] public float min_thickness; [DNAFieldAttribute(4, "float", 2, "max_thickness", "float", false, 100)] public float max_thickness; [DNAFieldAttribute(4, "float", 3, "orientation", "float", false, 104)] public float orientation; [DNAArrayAttribute(4, "char", 4, "_pad[4]", "System.Char[]", 4, false, 108)] public char[] _pad = new System.Char[4]; public LineStyleThicknessModifier_Calligraphy() { this.modifier = default; this.min_thickness = default; this.max_thickness = default; this.orientation = default; this._pad = default; } public LineStyleThicknessModifier_Calligraphy(LineStyleModifier modifier, float min_thickness, float max_thickness, float orientation, char[] _pad) { this.modifier = modifier; this.min_thickness = min_thickness; this.max_thickness = max_thickness; this.orientation = orientation; this._pad = _pad; } } }