//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(202, "bCameraSolverConstraint", 16)] public class bCameraSolverConstraint { [DNAFieldAttribute(8, "MovieClip", 0, "*clip", "MovieClip", true, 0)] public MovieClip clip; [DNAFieldAttribute(4, "int", 1, "flag", "int", false, 8)] public int flag; [DNAArrayAttribute(4, "char", 2, "_pad[4]", "System.Char[]", 4, false, 12)] public char[] _pad = new System.Char[4]; public bCameraSolverConstraint() { this.clip = default; this.flag = default; this._pad = default; } public bCameraSolverConstraint(MovieClip clip, int flag, char[] _pad) { this.clip = clip; this.flag = flag; this._pad = _pad; } } }