//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(431, "MDeformWeight", 8)] public struct MDeformWeight { [DNAFieldAttribute(0, "int", "def_nr", "int", 4, false)] public int def_nr; [DNAFieldAttribute(1, "float", "weight", "float", 4, false)] public float weight; public MDeformWeight() { this.def_nr = default; this.weight = default; } public MDeformWeight(int def_nr, float weight) { this.def_nr = def_nr; this.weight = weight; } } }