//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(728, "NodeGeometryImageTexture", 2)] public struct NodeGeometryImageTexture { [DNAFieldAttribute(0, "int8_t", "interpolation", "int8_t", 1, false)] public sbyte interpolation; [DNAFieldAttribute(1, "int8_t", "extension", "int8_t", 1, false)] public sbyte extension; public NodeGeometryImageTexture() { this.interpolation = default; this.extension = default; } public NodeGeometryImageTexture(sbyte interpolation, sbyte extension) { this.interpolation = interpolation; this.extension = extension; } } }