//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(876, "StripAnim", 24)] public class StripAnim { [DNAFieldAttribute(0, "StripAnim", "*next", "StripAnim", 8, true)] public StripAnim ptr_next; [DNAFieldAttribute(1, "StripAnim", "*prev", "StripAnim", 8, true)] public StripAnim ptr_prev; [DNAFieldAttribute(2, "ImBufAnim", "*anim", "ImBufAnim", 8, true)] public ImBufAnim ptr_anim; public StripAnim() { this.ptr_next = default; this.ptr_prev = default; this.ptr_anim = default; } public StripAnim(StripAnim ptr_next, StripAnim ptr_prev, ImBufAnim ptr_anim) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.ptr_anim = ptr_anim; } } }