//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(886, "bSound", 1344)] public class bSound { [DNAFieldAttribute(0, "ID", "id", "ID", 208, false)] public ID id; [DNAFieldAttribute(1, "char", "name[1024]", "System.Char[]", 1024, false)] public char[] name = new System.Char[1024]; [DNAFieldAttribute(2, "PackedFile", "*packedfile", "PackedFile", 8, true)] public PackedFile ptr_packedfile; [DNAFieldAttribute(3, "void", "*handle", "void", 8, true)] public object ptr_handle; [DNAFieldAttribute(4, "PackedFile", "*newpackedfile", "PackedFile", 8, true)] public PackedFile ptr_newpackedfile; [DNAFieldAttribute(5, "Ipo", "*ipo", "Ipo", 8, true)] public Ipo ptr_ipo; [DNAFieldAttribute(6, "float", "volume", "float", 4, false)] public float volume; [DNAFieldAttribute(7, "float", "attenuation", "float", 4, false)] public float attenuation; [DNAFieldAttribute(8, "float", "pitch", "float", 4, false)] public float pitch; [DNAFieldAttribute(9, "float", "min_gain", "float", 4, false)] public float min_gain; [DNAFieldAttribute(10, "float", "max_gain", "float", 4, false)] public float max_gain; [DNAFieldAttribute(11, "float", "distance", "float", 4, false)] public float distance; [DNAFieldAttribute(12, "short", "flags", "short", 2, false)] public short flags; [DNAFieldAttribute(13, "short", "tags", "short", 2, false)] public short tags; [DNAFieldAttribute(14, "char", "_pad[4]", "System.Char[]", 4, false)] public char[] _pad = new System.Char[4]; [DNAFieldAttribute(15, "double", "offset_time", "double", 8, false)] public double offset_time; [DNAFieldAttribute(16, "void", "*cache", "void", 8, true)] public object ptr_cache; [DNAFieldAttribute(17, "void", "*waveform", "void", 8, true)] public object ptr_waveform; [DNAFieldAttribute(18, "void", "*playback_handle", "void", 8, true)] public object ptr_playback_handle; [DNAFieldAttribute(19, "void", "*spinlock", "void", 8, true)] public object ptr_spinlock; [DNAFieldAttribute(20, "int", "audio_channels", "int", 4, false)] public int audio_channels; [DNAFieldAttribute(21, "int", "samplerate", "int", 4, false)] public int samplerate; public bSound() { this.id = default; this.name = default; this.ptr_packedfile = default; this.ptr_handle = default; this.ptr_newpackedfile = default; this.ptr_ipo = default; this.volume = default; this.attenuation = default; this.pitch = default; this.min_gain = default; this.max_gain = default; this.distance = default; this.flags = default; this.tags = default; this._pad = default; this.offset_time = default; this.ptr_cache = default; this.ptr_waveform = default; this.ptr_playback_handle = default; this.ptr_spinlock = default; this.audio_channels = default; this.samplerate = default; } public bSound( ID id, char[] name, PackedFile ptr_packedfile, object ptr_handle, PackedFile ptr_newpackedfile, Ipo ptr_ipo, float volume, float attenuation, float pitch, float min_gain, float max_gain, float distance, short flags, short tags, char[] _pad, double offset_time, object ptr_cache, object ptr_waveform, object ptr_playback_handle, object ptr_spinlock, int audio_channels, int samplerate) { this.id = id; this.name = name; this.ptr_packedfile = ptr_packedfile; this.ptr_handle = ptr_handle; this.ptr_newpackedfile = ptr_newpackedfile; this.ptr_ipo = ptr_ipo; this.volume = volume; this.attenuation = attenuation; this.pitch = pitch; this.min_gain = min_gain; this.max_gain = max_gain; this.distance = distance; this.flags = flags; this.tags = tags; this._pad = _pad; this.offset_time = offset_time; this.ptr_cache = ptr_cache; this.ptr_waveform = ptr_waveform; this.ptr_playback_handle = ptr_playback_handle; this.ptr_spinlock = ptr_spinlock; this.audio_channels = audio_channels; this.samplerate = samplerate; } } }