//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(373, "LineStyleThicknessModifier_DistanceFromObject", 136)] public class LineStyleThicknessModifier_DistanceFromObject { [DNAFieldAttribute(96, "LineStyleModifier", 0, "modifier", "LineStyleModifier", false, 0)] public LineStyleModifier modifier; [DNAFieldAttribute(8, "Object", 1, "*target", "Object", true, 96)] public Object target; [DNAFieldAttribute(8, "CurveMapping", 2, "*curve", "CurveMapping", true, 104)] public CurveMapping curve; [DNAFieldAttribute(4, "int", 3, "flags", "int", false, 112)] public int flags; [DNAFieldAttribute(4, "float", 4, "range_min", "float", false, 116)] public float range_min; [DNAFieldAttribute(4, "float", 5, "range_max", "float", false, 120)] public float range_max; [DNAFieldAttribute(4, "float", 6, "value_min", "float", false, 124)] public float value_min; [DNAFieldAttribute(4, "float", 7, "value_max", "float", false, 128)] public float value_max; [DNAFieldAttribute(4, "char", 8, "_pad[4]", "System.Char[]", false, 132)] public char[] _pad = new System.Char[4]; public LineStyleThicknessModifier_DistanceFromObject() { this.modifier = default; this.target = default; this.curve = default; this.flags = default; this.range_min = default; this.range_max = default; this.value_min = default; this.value_max = default; this._pad = default; } public LineStyleThicknessModifier_DistanceFromObject(LineStyleModifier modifier, Object target, CurveMapping curve, int flags, float range_min, float range_max, float value_min, float value_max, char[] _pad) { this.modifier = modifier; this.target = target; this.curve = curve; this.flags = flags; this.range_min = range_min; this.range_max = range_max; this.value_min = value_min; this.value_max = value_max; this._pad = _pad; } } }