//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(645, "NodeTexVoronoi", 984)] public class NodeTexVoronoi { [DNAFieldAttribute(960, "NodeTexBase", 0, "base", "NodeTexBase", false, 0)] public NodeTexBase @base; [DNAFieldAttribute(4, "int", 1, "dimensions", "int", false, 960)] public int dimensions; [DNAFieldAttribute(4, "int", 2, "feature", "int", false, 964)] public int feature; [DNAFieldAttribute(4, "int", 3, "distance", "int", false, 968)] public int distance; [DNAFieldAttribute(4, "int", 4, "normalize", "int", false, 972)] public int normalize; [DNAFieldAttribute(4, "int", 5, "coloring", "int", false, 976)] public int coloring; [DNAFieldAttribute(4, "char", 6, "_pad[4]", "System.Char[]", false, 980)] public char[] _pad = new System.Char[4]; public NodeTexVoronoi() { this.@base = default; this.dimensions = default; this.feature = default; this.distance = default; this.normalize = default; this.coloring = default; this._pad = default; } public NodeTexVoronoi(NodeTexBase @base, int dimensions, int feature, int distance, int normalize, int coloring, char[] _pad) { this.@base = @base; this.dimensions = dimensions; this.feature = feature; this.distance = distance; this.normalize = normalize; this.coloring = coloring; this._pad = _pad; } } }