//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(956, "SpaceNodeOverlay", 8)] public class SpaceNodeOverlay { [DNAFieldAttribute(4, "int", 0, "flag", "int", false, 0)] public int flag; [DNAFieldAttribute(4, "int", 1, "preview_shape", "int", false, 4)] public int preview_shape; public SpaceNodeOverlay() { this.flag = default; this.preview_shape = default; } public SpaceNodeOverlay(int flag, int preview_shape) { this.flag = flag; this.preview_shape = preview_shape; } } }