//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(364, "LineStyleModifier")] public class LineStyleModifier { [DNAFieldAttribute(0, "LineStyleModifier", "*next", 96)] public LineStyleModifier ptr_next; [DNAFieldAttribute(1, "LineStyleModifier", "*prev", 96)] public LineStyleModifier ptr_prev; [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; [DNAFieldAttribute(3, "int", "type", 4)] public int type; [DNAFieldAttribute(4, "float", "influence", 4)] public float influence; [DNAFieldAttribute(5, "int", "flags", 4)] public int flags; [DNAFieldAttribute(6, "int", "blend", 4)] public int blend; public LineStyleModifier() { this.ptr_next = default; this.ptr_prev = default; this.name = default; this.type = default; this.influence = default; this.flags = default; this.blend = default; } public LineStyleModifier(LineStyleModifier ptr_next, LineStyleModifier ptr_prev, char[] name, int type, float influence, int flags, int blend) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.name = name; this.type = type; this.influence = influence; this.flags = flags; this.blend = blend; } } }