//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; public class ColorManagedViewSettings { [DNAFieldAttribute(0, "int", "flag", 4)] public int flag; [DNAFieldAttribute(1, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; [DNAFieldAttribute(2, "char", "look[64]", 1)] public char[] look = new System.Char[64]; [DNAFieldAttribute(3, "char", "view_transform[64]", 1)] public char[] view_transform = new System.Char[64]; [DNAFieldAttribute(4, "float", "exposure", 4)] public float exposure; [DNAFieldAttribute(5, "float", "gamma", 4)] public float gamma; [DNAFieldAttribute(6, "float", "temperature", 4)] public float temperature; [DNAFieldAttribute(7, "float", "tint", 4)] public float tint; [DNAFieldAttribute(8, "CurveMapping", "*curve_mapping", 424)] public CurveMapping ptr_curve_mapping; [DNAFieldAttribute(9, "void", "*_pad2", 0)] public object ptr__pad2; public ColorManagedViewSettings(int flag, char[] _pad, char[] look, char[] view_transform, float exposure, float gamma, float temperature, float tint, CurveMapping ptr_curve_mapping, object ptr__pad2) { this.flag = flag; this._pad = _pad; this.look = look; this.view_transform = view_transform; this.exposure = exposure; this.gamma = gamma; this.temperature = temperature; this.tint = tint; this.ptr_curve_mapping = ptr_curve_mapping; this.ptr__pad2 = ptr__pad2; } } }