//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; public struct EdgeSplitModifierData { [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; [DNAFieldAttribute(1, "float", "split_angle", 4)] public float split_angle; [DNAFieldAttribute(2, "int", "flags", 4)] public int flags; public EdgeSplitModifierData(ModifierData modifier, float split_angle, int flags) { this.modifier = modifier; this.split_angle = split_angle; this.flags = flags; } } }