//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; public class FreestyleModuleConfig { [DNAFieldAttribute(0, "FreestyleModuleConfig", "*next", 32)] public FreestyleModuleConfig ptr_next; [DNAFieldAttribute(1, "FreestyleModuleConfig", "*prev", 32)] public FreestyleModuleConfig ptr_prev; [DNAFieldAttribute(2, "Text", "*script", 280)] public Text ptr_script; [DNAFieldAttribute(3, "short", "is_displayed", 2)] public short is_displayed; [DNAFieldAttribute(4, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; public FreestyleModuleConfig(FreestyleModuleConfig ptr_next, FreestyleModuleConfig ptr_prev, Text ptr_script, short is_displayed, char[] _pad) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.ptr_script = ptr_script; this.is_displayed = is_displayed; this._pad = _pad; } } }