//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; public struct MTFace { [DNAFieldAttribute(0, "float", "uv[4][2]", 4)] public float[,] uv = new System.Single[4,2]; public MTFace(float[,] uv) { this.uv = uv; } } }