//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; public class ModifierData { [DNAFieldAttribute(0, "ModifierData", "*next", 120)] public ModifierData ptr_next; [DNAFieldAttribute(1, "ModifierData", "*prev", 120)] public ModifierData ptr_prev; [DNAFieldAttribute(2, "int", "type", 4)] public int type; [DNAFieldAttribute(3, "int", "mode", 4)] public int mode; [DNAFieldAttribute(4, "float", "execution_time", 4)] public float execution_time; [DNAFieldAttribute(5, "short", "flag", 2)] public short flag; [DNAFieldAttribute(6, "short", "ui_expand_flag", 2)] public short ui_expand_flag; [DNAFieldAttribute(7, "ushort", "layout_panel_open_flag", 2)] public ushort layout_panel_open_flag; [DNAFieldAttribute(8, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; [DNAFieldAttribute(9, "int", "persistent_uid", 4)] public int persistent_uid; [DNAFieldAttribute(10, "char", "name[64]", 1)] public char[] name = new System.Char[64]; [DNAFieldAttribute(11, "char", "*error", 1)] public char ptr_error; [DNAFieldAttribute(12, "void", "*runtime", 0)] public object ptr_runtime; public ModifierData(ModifierData ptr_next, ModifierData ptr_prev, int type, int mode, float execution_time, short flag, short ui_expand_flag, ushort layout_panel_open_flag, char[] _pad, int persistent_uid, char[] name, char ptr_error, object ptr_runtime) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.type = type; this.mode = mode; this.execution_time = execution_time; this.flag = flag; this.ui_expand_flag = ui_expand_flag; this.layout_panel_open_flag = layout_panel_open_flag; this._pad = _pad; this.persistent_uid = persistent_uid; this.name = name; this.ptr_error = ptr_error; this.ptr_runtime = ptr_runtime; } } }