//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; public struct NodeDBlurData { [DNAFieldAttribute(0, "float", "center_x", 4)] public float center_x; [DNAFieldAttribute(1, "float", "center_y", 4)] public float center_y; [DNAFieldAttribute(2, "float", "distance", 4)] public float distance; [DNAFieldAttribute(3, "float", "angle", 4)] public float angle; [DNAFieldAttribute(4, "float", "spin", 4)] public float spin; [DNAFieldAttribute(5, "float", "zoom", 4)] public float zoom; [DNAFieldAttribute(6, "short", "iter", 2)] public short iter; [DNAFieldAttribute(7, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; public NodeDBlurData(float center_x, float center_y, float distance, float angle, float spin, float zoom, short iter, char[] _pad) { this.center_x = center_x; this.center_y = center_y; this.distance = distance; this.angle = angle; this.spin = spin; this.zoom = zoom; this.iter = iter; this._pad = _pad; } } }