//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; public struct SequencerToolSettings { [DNAFieldAttribute(0, "int", "fit_method", 4)] public int fit_method; [DNAFieldAttribute(1, "short", "snap_mode", 2)] public short snap_mode; [DNAFieldAttribute(2, "short", "snap_flag", 2)] public short snap_flag; [DNAFieldAttribute(3, "int", "overlap_mode", 4)] public int overlap_mode; [DNAFieldAttribute(4, "int", "snap_distance", 4)] public int snap_distance; [DNAFieldAttribute(5, "int", "pivot_point", 4)] public int pivot_point; public SequencerToolSettings(int fit_method, short snap_mode, short snap_flag, int overlap_mode, int snap_distance, int pivot_point) { this.fit_method = fit_method; this.snap_mode = snap_mode; this.snap_flag = snap_flag; this.overlap_mode = overlap_mode; this.snap_distance = snap_distance; this.pivot_point = pivot_point; } } }