//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; public struct bArmatureConstraint { [DNAFieldAttribute(0, "int", "flag", 4)] public int flag; [DNAFieldAttribute(1, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; [DNAFieldAttribute(2, "ListBase", "targets", 16)] public ListBase targets; public bArmatureConstraint(int flag, char[] _pad, ListBase targets) { this.flag = flag; this._pad = _pad; this.targets = targets; } } }