//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; public class bSound { [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; [DNAFieldAttribute(1, "char", "name[1024]", 1)] public char[] name = new System.Char[1024]; [DNAFieldAttribute(2, "PackedFile", "*packedfile", 24)] public PackedFile ptr_packedfile; [DNAFieldAttribute(3, "void", "*handle", 0)] public object ptr_handle; [DNAFieldAttribute(4, "PackedFile", "*newpackedfile", 24)] public PackedFile ptr_newpackedfile; [DNAFieldAttribute(5, "Ipo", "*ipo", 248)] public Ipo ptr_ipo; [DNAFieldAttribute(6, "float", "volume", 4)] public float volume; [DNAFieldAttribute(7, "float", "attenuation", 4)] public float attenuation; [DNAFieldAttribute(8, "float", "pitch", 4)] public float pitch; [DNAFieldAttribute(9, "float", "min_gain", 4)] public float min_gain; [DNAFieldAttribute(10, "float", "max_gain", 4)] public float max_gain; [DNAFieldAttribute(11, "float", "distance", 4)] public float distance; [DNAFieldAttribute(12, "short", "flags", 2)] public short flags; [DNAFieldAttribute(13, "short", "tags", 2)] public short tags; [DNAFieldAttribute(14, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; [DNAFieldAttribute(15, "double", "offset_time", 8)] public double offset_time; [DNAFieldAttribute(16, "void", "*cache", 0)] public object ptr_cache; [DNAFieldAttribute(17, "void", "*waveform", 0)] public object ptr_waveform; [DNAFieldAttribute(18, "void", "*playback_handle", 0)] public object ptr_playback_handle; [DNAFieldAttribute(19, "void", "*spinlock", 0)] public object ptr_spinlock; [DNAFieldAttribute(20, "int", "audio_channels", 4)] public int audio_channels; [DNAFieldAttribute(21, "int", "samplerate", 4)] public int samplerate; public bSound( ID id, char[] name, PackedFile ptr_packedfile, object ptr_handle, PackedFile ptr_newpackedfile, Ipo ptr_ipo, float volume, float attenuation, float pitch, float min_gain, float max_gain, float distance, short flags, short tags, char[] _pad, double offset_time, object ptr_cache, object ptr_waveform, object ptr_playback_handle, object ptr_spinlock, int audio_channels, int samplerate) { this.id = id; this.name = name; this.ptr_packedfile = ptr_packedfile; this.ptr_handle = ptr_handle; this.ptr_newpackedfile = ptr_newpackedfile; this.ptr_ipo = ptr_ipo; this.volume = volume; this.attenuation = attenuation; this.pitch = pitch; this.min_gain = min_gain; this.max_gain = max_gain; this.distance = distance; this.flags = flags; this.tags = tags; this._pad = _pad; this.offset_time = offset_time; this.ptr_cache = ptr_cache; this.ptr_waveform = ptr_waveform; this.ptr_playback_handle = ptr_playback_handle; this.ptr_spinlock = ptr_spinlock; this.audio_channels = audio_channels; this.samplerate = samplerate; } } }