//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(546, "GreasePencilTimeModifierSegment", 80)] public struct GreasePencilTimeModifierSegment { [DNAFieldAttribute(0, "char", "name[64]", "System.Char[]", 64, false, 0)] public char[] name = new System.Char[64]; [DNAFieldAttribute(1, "int", "segment_start", "int", 4, false, 64)] public int segment_start; [DNAFieldAttribute(2, "int", "segment_end", "int", 4, false, 68)] public int segment_end; [DNAFieldAttribute(3, "int", "segment_mode", "int", 4, false, 72)] public int segment_mode; [DNAFieldAttribute(4, "int", "segment_repeat", "int", 4, false, 76)] public int segment_repeat; public GreasePencilTimeModifierSegment() { this.name = default; this.segment_start = default; this.segment_end = default; this.segment_mode = default; this.segment_repeat = default; } public GreasePencilTimeModifierSegment(char[] name, int segment_start, int segment_end, int segment_mode, int segment_repeat) { this.name = name; this.segment_start = segment_start; this.segment_end = segment_end; this.segment_mode = segment_mode; this.segment_repeat = segment_repeat; } } }