//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(932, "SpaceIpo", 248)] public class SpaceIpo { [DNAFieldAttribute(8, "SpaceLink", 0, "*next", "SpaceLink", true, 0)] public SpaceLink next; [DNAFieldAttribute(8, "SpaceLink", 1, "*prev", "SpaceLink", true, 8)] public SpaceLink prev; [DNAFieldAttribute(16, "ListBase", 2, "regionbase", "ListBase", false, 16)] public ListBase regionbase; [DNAFieldAttribute(1, "char", 3, "spacetype", "char", false, 32)] public char spacetype; [DNAFieldAttribute(1, "char", 4, "link_flag", "char", false, 33)] public char link_flag; [DNAArrayAttribute(6, "char", 5, "_pad0[6]", "System.Char[]", 6, 34)] public char[] _pad0 = new System.Char[6]; [DNAFieldAttribute(152, "View2D", 6, "v2d", "View2D", false, 40)] public View2D v2d; [DNAFieldAttribute(8, "bDopeSheet", 7, "*ads", "bDopeSheet", true, 192)] public bDopeSheet ads; [DNAFieldAttribute(2, "short", 8, "mode", "short", false, 200)] public short mode; [DNAFieldAttribute(2, "short", 9, "autosnap", "short", false, 202)] public short autosnap; [DNAFieldAttribute(4, "int", 10, "flag", "int", false, 204)] public int flag; [DNAFieldAttribute(4, "float", 11, "cursorTime", "float", false, 208)] public float cursorTime; [DNAFieldAttribute(4, "float", 12, "cursorVal", "float", false, 212)] public float cursorVal; [DNAFieldAttribute(4, "int", 13, "around", "int", false, 216)] public int around; [DNAArrayAttribute(4, "char", 14, "_pad[4]", "System.Char[]", 4, 220)] public char[] _pad = new System.Char[4]; [DNAFieldAttribute(24, "SpaceGraph_Runtime", 15, "runtime", "SpaceGraph_Runtime", false, 224)] public SpaceGraph_Runtime runtime; public SpaceIpo() { this.next = default; this.prev = default; this.regionbase = default; this.spacetype = default; this.link_flag = default; this._pad0 = default; this.v2d = default; this.ads = default; this.mode = default; this.autosnap = default; this.flag = default; this.cursorTime = default; this.cursorVal = default; this.around = default; this._pad = default; this.runtime = default; } public SpaceIpo( SpaceLink next, SpaceLink prev, ListBase regionbase, char spacetype, char link_flag, char[] _pad0, View2D v2d, bDopeSheet ads, short mode, short autosnap, int flag, float cursorTime, float cursorVal, int around, char[] _pad, SpaceGraph_Runtime runtime) { this.next = next; this.prev = prev; this.regionbase = regionbase; this.spacetype = spacetype; this.link_flag = link_flag; this._pad0 = _pad0; this.v2d = v2d; this.ads = ads; this.mode = mode; this.autosnap = autosnap; this.flag = flag; this.cursorTime = cursorTime; this.cursorVal = cursorVal; this.around = around; this._pad = _pad; this.runtime = runtime; } } }