//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(506, "WeldModifierData", 192)] public class WeldModifierData { [DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)] public ModifierData modifier; [DNAFieldAttribute(4, "float", 1, "merge_dist", "float", false, 120)] public float merge_dist; [DNAArrayAttribute(64, "char", 2, "defgrp_name[64]", "System.Char[]", 64, 124)] public char[] defgrp_name = new System.Char[64]; [DNAFieldAttribute(1, "char", 3, "mode", "char", false, 188)] public char mode; [DNAFieldAttribute(1, "char", 4, "flag", "char", false, 189)] public char flag; [DNAArrayAttribute(2, "char", 5, "_pad[2]", "System.Char[]", 2, 190)] public char[] _pad = new System.Char[2]; public WeldModifierData() { this.modifier = default; this.merge_dist = default; this.defgrp_name = default; this.mode = default; this.flag = default; this._pad = default; } public WeldModifierData(ModifierData modifier, float merge_dist, char[] defgrp_name, char mode, char flag, char[] _pad) { this.modifier = modifier; this.merge_dist = merge_dist; this.defgrp_name = defgrp_name; this.mode = mode; this.flag = flag; this._pad = _pad; } } }