//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(179, "bTrackToConstraint", 88)] public class bTrackToConstraint { [DNAFieldAttribute(8, "Object", 0, "*tar", "Object", true, 0)] public Object tar; [DNAFieldAttribute(4, "int", 1, "reserved1", "int", false, 8)] public int reserved1; [DNAFieldAttribute(4, "int", 2, "reserved2", "int", false, 12)] public int reserved2; [DNAFieldAttribute(4, "int", 3, "flags", "int", false, 16)] public int flags; [DNAArrayAttribute(4, "char", 4, "_pad[4]", "System.Char[]", 4, 20)] public char[] _pad = new System.Char[4]; [DNAArrayAttribute(64, "char", 5, "subtarget[64]", "System.Char[]", 64, 24)] public char[] subtarget = new System.Char[64]; public bTrackToConstraint() { this.tar = default; this.reserved1 = default; this.reserved2 = default; this.flags = default; this._pad = default; this.subtarget = default; } public bTrackToConstraint(Object tar, int reserved1, int reserved2, int flags, char[] _pad, char[] subtarget) { this.tar = tar; this.reserved1 = reserved1; this.reserved2 = reserved2; this.flags = flags; this._pad = _pad; this.subtarget = subtarget; } } }