//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(898, "TransformVars", 32)] public class TransformVars { [DNAFieldAttribute(4, "float", 0, "ScalexIni", "float", false, 0)] public float ScalexIni; [DNAFieldAttribute(4, "float", 1, "ScaleyIni", "float", false, 4)] public float ScaleyIni; [DNAFieldAttribute(4, "float", 2, "xIni", "float", false, 8)] public float xIni; [DNAFieldAttribute(4, "float", 3, "yIni", "float", false, 12)] public float yIni; [DNAFieldAttribute(4, "float", 4, "rotIni", "float", false, 16)] public float rotIni; [DNAFieldAttribute(4, "int", 5, "percent", "int", false, 20)] public int percent; [DNAFieldAttribute(4, "int", 6, "interpolation", "int", false, 24)] public int interpolation; [DNAFieldAttribute(4, "int", 7, "uniform_scale", "int", false, 28)] public int uniform_scale; public TransformVars() { this.ScalexIni = default; this.ScaleyIni = default; this.xIni = default; this.yIni = default; this.rotIni = default; this.percent = default; this.interpolation = default; this.uniform_scale = default; } public TransformVars(float ScalexIni, float ScaleyIni, float xIni, float yIni, float rotIni, int percent, int interpolation, int uniform_scale) { this.ScalexIni = ScalexIni; this.ScaleyIni = ScaleyIni; this.xIni = xIni; this.yIni = yIni; this.rotIni = rotIni; this.percent = percent; this.interpolation = interpolation; this.uniform_scale = uniform_scale; } } }