//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(141, "CacheFileLayer", 1048)] public class CacheFileLayer { [DNAFieldAttribute(8, "CacheFileLayer", 0, "*next", "CacheFileLayer", true, 0)] public CacheFileLayer next; [DNAFieldAttribute(8, "CacheFileLayer", 1, "*prev", "CacheFileLayer", true, 8)] public CacheFileLayer prev; [DNAFieldAttribute(1024, "char", 2, "filepath[1024]", "System.Char[]", false, 16)] public char[] filepath = new System.Char[1024]; [DNAFieldAttribute(4, "int", 3, "flag", "int", false, 1040)] public int flag; [DNAFieldAttribute(4, "int", 4, "_pad", "int", false, 1044)] public int _pad; public CacheFileLayer() { this.next = default; this.prev = default; this.filepath = default; this.flag = default; this._pad = default; } public CacheFileLayer(CacheFileLayer next, CacheFileLayer prev, char[] filepath, int flag, int _pad) { this.next = next; this.prev = prev; this.filepath = filepath; this.flag = flag; this._pad = _pad; } } }