//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(281, "ColorGpencilModifierData", 280)] public class ColorGpencilModifierData { [DNAFieldAttribute(104, "GpencilModifierData", 0, "modifier", "GpencilModifierData", false, 0)] public GpencilModifierData modifier; [DNAFieldAttribute(8, "Material", 1, "*material", "Material", true, 104)] public Material material; [DNAFieldAttribute(64, "char", 2, "layername[64]", "System.Char[]", false, 112)] public char[] layername = new System.Char[64]; [DNAFieldAttribute(64, "char", 3, "materialname[64]", "System.Char[]", false, 176)] public char[] materialname = new System.Char[64]; [DNAFieldAttribute(4, "int", 4, "pass_index", "int", false, 240)] public int pass_index; [DNAFieldAttribute(4, "int", 5, "flag", "int", false, 244)] public int flag; [DNAFieldAttribute(12, "float", 6, "hsv[3]", "System.Single[]", false, 248)] public float[] hsv = new System.Single[3]; [DNAFieldAttribute(1, "char", 7, "modify_color", "char", false, 260)] public char modify_color; [DNAFieldAttribute(3, "char", 8, "_pad[3]", "System.Char[]", false, 261)] public char[] _pad = new System.Char[3]; [DNAFieldAttribute(4, "int", 9, "layer_pass", "int", false, 264)] public int layer_pass; [DNAFieldAttribute(4, "char", 10, "_pad1[4]", "System.Char[]", false, 268)] public char[] _pad1 = new System.Char[4]; [DNAFieldAttribute(8, "CurveMapping", 11, "*curve_intensity", "CurveMapping", true, 272)] public CurveMapping curve_intensity; public ColorGpencilModifierData() { this.modifier = default; this.material = default; this.layername = default; this.materialname = default; this.pass_index = default; this.flag = default; this.hsv = default; this.modify_color = default; this._pad = default; this.layer_pass = default; this._pad1 = default; this.curve_intensity = default; } public ColorGpencilModifierData(GpencilModifierData modifier, Material material, char[] layername, char[] materialname, int pass_index, int flag, float[] hsv, char modify_color, char[] _pad, int layer_pass, char[] _pad1, CurveMapping curve_intensity) { this.modifier = modifier; this.material = material; this.layername = layername; this.materialname = materialname; this.pass_index = pass_index; this.flag = flag; this.hsv = hsv; this.modify_color = modify_color; this._pad = _pad; this.layer_pass = layer_pass; this._pad1 = _pad1; this.curve_intensity = curve_intensity; } } }