//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(346, "ViewLayerLightgroup", 80)] public class ViewLayerLightgroup { [DNAFieldAttribute(8, "ViewLayerLightgroup", 0, "*next", "ViewLayerLightgroup", true, 0)] public ViewLayerLightgroup next; [DNAFieldAttribute(8, "ViewLayerLightgroup", 1, "*prev", "ViewLayerLightgroup", true, 8)] public ViewLayerLightgroup prev; [DNAFieldAttribute(64, "char", 2, "name[64]", "System.Char[]", false, 16)] public char[] name = new System.Char[64]; public ViewLayerLightgroup() { this.next = default; this.prev = default; this.name = default; } public ViewLayerLightgroup(ViewLayerLightgroup next, ViewLayerLightgroup prev, char[] name) { this.next = next; this.prev = prev; this.name = name; } } }