//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(513, "WeightedNormalModifierData", 192)] public class WeightedNormalModifierData { [DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)] public ModifierData modifier; [DNAArrayAttribute(64, "char", 1, "defgrp_name[64]", "System.Char[]", 64, 120)] public char[] defgrp_name = new System.Char[64]; [DNAFieldAttribute(1, "char", 2, "mode", "char", false, 184)] public char mode; [DNAFieldAttribute(1, "char", 3, "flag", "char", false, 185)] public char flag; [DNAFieldAttribute(2, "short", 4, "weight", "short", false, 186)] public short weight; [DNAFieldAttribute(4, "float", 5, "thresh", "float", false, 188)] public float thresh; public WeightedNormalModifierData() { this.modifier = default; this.defgrp_name = default; this.mode = default; this.flag = default; this.weight = default; this.thresh = default; } public WeightedNormalModifierData(ModifierData modifier, char[] defgrp_name, char mode, char flag, short weight, float thresh) { this.modifier = modifier; this.defgrp_name = defgrp_name; this.mode = mode; this.flag = flag; this.weight = weight; this.thresh = thresh; } } }