//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(1013, "bUserScriptDirectory", 848)] public class bUserScriptDirectory { [DNAFieldAttribute(8, "bUserScriptDirectory", 0, "*next", "bUserScriptDirectory", true, 0)] public bUserScriptDirectory next; [DNAFieldAttribute(8, "bUserScriptDirectory", 1, "*prev", "bUserScriptDirectory", true, 8)] public bUserScriptDirectory prev; [DNAArrayAttribute(64, "char", 2, "name[64]", "System.Char[]", 64, 16)] public char[] name = new System.Char[64]; [DNAArrayAttribute(768, "char", 3, "dir_path[768]", "System.Char[]", 768, 80)] public char[] dir_path = new System.Char[768]; public bUserScriptDirectory() { this.next = default; this.prev = default; this.name = default; this.dir_path = default; } public bUserScriptDirectory(bUserScriptDirectory next, bUserScriptDirectory prev, char[] name, char[] dir_path) { this.next = next; this.prev = prev; this.name = name; this.dir_path = dir_path; } } }