//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 22/01/2025 02:33:14 namespace BlendFile.DNA { public class ActionSlot { public char[] name = new System.Char[66]; public uchar[] _pad0 = new uchar[2]; public int idtype; public int handle; public int8_t slot_flags; public uchar[] _pad1 = new uchar[3]; public ActionSlotRuntimeHandle ptr_runtime; public ActionSlot(char[] name, uchar[] _pad0, int idtype, int handle, int8_t slot_flags, uchar[] _pad1, ActionSlotRuntimeHandle ptr_runtime) { this.name = name; this._pad0 = _pad0; this.idtype = idtype; this.handle = handle; this.slot_flags = slot_flags; this._pad1 = _pad1; this.ptr_runtime = ptr_runtime; } } }