//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 22/01/2025 02:33:14 namespace BlendFile.DNA { public struct GpWeightPaint { public Paint paint; public int flag; public char[] _pad = new System.Char[4]; public GpWeightPaint(Paint paint, int flag, char[] _pad) { this.paint = paint; this.flag = flag; this._pad = _pad; } } }