//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 22/01/2025 02:33:14 namespace BlendFile.DNA { public class GreasePencilLayerMask { public GreasePencilLayerMask ptr_next; public GreasePencilLayerMask ptr_prev; public char ptr_layer_name; public @ushort flag; public char[] _pad = new System.Char[6]; public GreasePencilLayerMask(GreasePencilLayerMask ptr_next, GreasePencilLayerMask ptr_prev, char ptr_layer_name, @ushort flag, char[] _pad) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.ptr_layer_name = ptr_layer_name; this.flag = flag; this._pad = _pad; } } }