//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 22/01/2025 02:33:14 namespace BlendFile.DNA { public class MaskSpline { public MaskSpline ptr_next; public MaskSpline ptr_prev; public short flag; public char offset_mode; public char weight_interp; public int tot_point; public MaskSplinePoint ptr_points; public MaskParent parent; public MaskSplinePoint ptr_points_deform; public MaskSpline(MaskSpline ptr_next, MaskSpline ptr_prev, short flag, char offset_mode, char weight_interp, int tot_point, MaskSplinePoint ptr_points, MaskParent parent, MaskSplinePoint ptr_points_deform) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.flag = flag; this.offset_mode = offset_mode; this.weight_interp = weight_interp; this.tot_point = tot_point; this.ptr_points = ptr_points; this.parent = parent; this.ptr_points_deform = ptr_points_deform; } } }