//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 22/01/2025 02:33:14 namespace BlendFile.DNA { public class ParticleTarget { public ParticleTarget ptr_next; public ParticleTarget ptr_prev; public Object ptr_ob; public int psys; public short flag; public short mode; public float time; public float duration; public ParticleTarget(ParticleTarget ptr_next, ParticleTarget ptr_prev, Object ptr_ob, int psys, short flag, short mode, float time, float duration) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.ptr_ob = ptr_ob; this.psys = psys; this.flag = flag; this.mode = mode; this.time = time; this.duration = duration; } } }