//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 22/01/2025 02:33:14 namespace BlendFile.DNA { public class bNodeStack { public float[] vec = new System.Single[4]; public float min; public float max; public object ptr_data; public short hasinput; public short hasoutput; public short datatype; public short sockettype; public short is_copy; public short external; public char[] _pad = new System.Char[4]; public bNodeStack(float[] vec, float min, float max, object ptr_data, short hasinput, short hasoutput, short datatype, short sockettype, short is_copy, short external, char[] _pad) { this.vec = vec; this.min = min; this.max = max; this.ptr_data = ptr_data; this.hasinput = hasinput; this.hasoutput = hasoutput; this.datatype = datatype; this.sockettype = sockettype; this.is_copy = is_copy; this.external = external; this._pad = _pad; } } }