//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(735, "NodeGeometryRepeatInput", 4)] public struct NodeGeometryRepeatInput { [DNAFieldAttribute(0, "int", "output_node_id", "int", 4, false, 0)] public int output_node_id; public NodeGeometryRepeatInput() { this.output_node_id = default; } public NodeGeometryRepeatInput(int output_node_id) { this.output_node_id = output_node_id; } } }