//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(265, "bGPDframe", 56)] public class bGPDframe { [DNAFieldAttribute(0, "bGPDframe", "*next", "bGPDframe", 8, true, 0)] public bGPDframe ptr_next; [DNAFieldAttribute(1, "bGPDframe", "*prev", "bGPDframe", 8, true, 8)] public bGPDframe ptr_prev; [DNAFieldAttribute(2, "ListBase", "strokes", "ListBase", 16, false, 16)] public ListBase strokes; [DNAFieldAttribute(3, "int", "framenum", "int", 4, false, 32)] public int framenum; [DNAFieldAttribute(4, "short", "flag", "short", 2, false, 36)] public short flag; [DNAFieldAttribute(5, "short", "key_type", "short", 2, false, 38)] public short key_type; [DNAFieldAttribute(6, "bGPDframe_Runtime", "runtime", "bGPDframe_Runtime", 16, false, 40)] public bGPDframe_Runtime runtime; public bGPDframe() { this.ptr_next = default; this.ptr_prev = default; this.strokes = default; this.framenum = default; this.flag = default; this.key_type = default; this.runtime = default; } public bGPDframe(bGPDframe ptr_next, bGPDframe ptr_prev, ListBase strokes, int framenum, short flag, short key_type, bGPDframe_Runtime runtime) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.strokes = strokes; this.framenum = framenum; this.flag = flag; this.key_type = key_type; this.runtime = runtime; } } }