//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public class BoneCollectionMember { public BoneCollectionMember ptr_next; public BoneCollectionMember ptr_prev; public Bone ptr_bone; public BoneCollectionMember(BoneCollectionMember ptr_next, BoneCollectionMember ptr_prev, Bone ptr_bone) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.ptr_bone = ptr_bone; } } }