//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public struct FMod_FunctionGenerator { public float amplitude; public float phase_multiplier; public float phase_offset; public float value_offset; public int type; public int flag; public FMod_FunctionGenerator(float amplitude, float phase_multiplier, float phase_offset, float value_offset, int type, int flag) { this.amplitude = amplitude; this.phase_multiplier = phase_multiplier; this.phase_offset = phase_offset; this.value_offset = value_offset; this.type = type; this.flag = flag; } } }