//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public class GpencilModifierData { public GpencilModifierData ptr_next; public GpencilModifierData ptr_prev; public int type; public int mode; public char[] _pad0 = new System.Char[4]; public short flag; public short ui_expand_flag; public char[] name = new System.Char[64]; public char ptr_error; public GpencilModifierData(GpencilModifierData ptr_next, GpencilModifierData ptr_prev, int type, int mode, char[] _pad0, short flag, short ui_expand_flag, char[] name, char ptr_error) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.type = type; this.mode = mode; this._pad0 = _pad0; this.flag = flag; this.ui_expand_flag = ui_expand_flag; this.name = name; this.ptr_error = ptr_error; } } }