//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public class GreasePencil { public ID id; public AnimData ptr_adt; public GreasePencilDrawingBase ptr_ptr_drawing_array; public int drawing_array_size; public char[] _pad = new System.Char[4]; public GreasePencilLayerTreeGroup ptr_root_group_ptr; public CustomData layers_data; public int attributes_active_index; public char[] _pad2 = new System.Char[4]; public GreasePencilLayerTreeNode ptr_active_node; public Material ptr_ptr_material_array; public short material_array_size; public char[] _pad3 = new System.Char[2]; public int flag; public ListBase vertex_group_names; public int vertex_group_active_index; public char[] _pad4 = new System.Char[4]; public GreasePencilOnionSkinningSettings onion_skinning_settings; public GreasePencilRuntimeHandle ptr_runtime; public GreasePencil( ID id, AnimData ptr_adt, GreasePencilDrawingBase ptr_ptr_drawing_array, int drawing_array_size, char[] _pad, GreasePencilLayerTreeGroup ptr_root_group_ptr, CustomData layers_data, int attributes_active_index, char[] _pad2, GreasePencilLayerTreeNode ptr_active_node, Material ptr_ptr_material_array, short material_array_size, char[] _pad3, int flag, ListBase vertex_group_names, int vertex_group_active_index, char[] _pad4, GreasePencilOnionSkinningSettings onion_skinning_settings, GreasePencilRuntimeHandle ptr_runtime) { this.id = id; this.ptr_adt = ptr_adt; this.ptr_ptr_drawing_array = ptr_ptr_drawing_array; this.drawing_array_size = drawing_array_size; this._pad = _pad; this.ptr_root_group_ptr = ptr_root_group_ptr; this.layers_data = layers_data; this.attributes_active_index = attributes_active_index; this._pad2 = _pad2; this.ptr_active_node = ptr_active_node; this.ptr_ptr_material_array = ptr_ptr_material_array; this.material_array_size = material_array_size; this._pad3 = _pad3; this.flag = flag; this.vertex_group_names = vertex_group_names; this.vertex_group_active_index = vertex_group_active_index; this._pad4 = _pad4; this.onion_skinning_settings = onion_skinning_settings; this.ptr_runtime = ptr_runtime; } } }