//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public class NodeGeometryBakeItem { public char ptr_name; public short socket_type; public short attribute_domain; public int identifier; public int flag; public char[] _pad = new System.Char[4]; public NodeGeometryBakeItem(char ptr_name, short socket_type, short attribute_domain, int identifier, int flag, char[] _pad) { this.ptr_name = ptr_name; this.socket_type = socket_type; this.attribute_domain = attribute_domain; this.identifier = identifier; this.flag = flag; this._pad = _pad; } } }