//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public struct NodeGeometryCurveSplineType { public byte spline_type; public NodeGeometryCurveSplineType(byte spline_type) { this.spline_type = spline_type; } } }